Real-time visual simulation and interactive animation of Wayang kulit (shadow play) puppets using openGL
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Date
2008-06
Authors
Kian Lam, Tan
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Abstract
This research attempts to model Wayang Kulit (Shadow Play) puppet using
sophisticated computer graphics techniques available in OpenGL in order to allow
interactive play in real-time environment as well as producing realistic animation.
This research aims to propose a novel real-time method for modelling of puppet
and its shadow image that allows interactive play of virtual Wayang Kulit using texture
mapping and blending techniques. Special effects such as lighting and blurring effects
for virtual Wayang Kulit environment are also developed. Moreover, the use of
geometric transformations and hierarchical modelling facilitates interaction among the
different parts of the puppet during animation. Based on the experiments and the survey
that were carried out, the respondents involved are very satisfied with the outcomes of
this research.
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Keywords
Visual simulation , Interactive animation , Wayang kulit (shadow play) , Puppets using openGL