Real-time visual simulation and interactive animation of Wayang kulit (shadow play) puppets using openGL

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Date
2008-06
Authors
Kian Lam, Tan
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Abstract
This research attempts to model Wayang Kulit (Shadow Play) puppet using sophisticated computer graphics techniques available in OpenGL in order to allow interactive play in real-time environment as well as producing realistic animation. This research aims to propose a novel real-time method for modelling of puppet and its shadow image that allows interactive play of virtual Wayang Kulit using texture mapping and blending techniques. Special effects such as lighting and blurring effects for virtual Wayang Kulit environment are also developed. Moreover, the use of geometric transformations and hierarchical modelling facilitates interaction among the different parts of the puppet during animation. Based on the experiments and the survey that were carried out, the respondents involved are very satisfied with the outcomes of this research.
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Keywords
Visual simulation , Interactive animation , Wayang kulit (shadow play) , Puppets using openGL
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