Pusat Teknologi Pengajaran dan Multimedia - Tesis

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Recent Submissions

Now showing 1 - 5 of 120
  • Publication
    Perceptions Of College Students’ Academic Motivation And Higher Order Thinking Skills In The Context Of Outcome-based Education Within Hybrid Learning In China
    (2024-09)
    Zheng, Zheng
    Academic motivation and higher order thinking skills are the dual engines driving the learning process of college students in China which is undergoing a period of hybrid teaching environment. Yet, it lacks a reliable approach to apply instructional strategies to determine the perception and relationship of academic motivation and higher order thinking skills. In addition, outcome based education (OBE) provides a strong theoretical foundation for this study. This study intends to examine students' perceptions of a hybrid learning curriculum, academic motivation, and higher order thinking skills following an OBE-based hybrid learning model. This study also investigates the relationship of students' academic motivation (intrinsic motivation, external motivation and amotivation) and higher order thinking skills (analyzing, evaluating, creating, problem solving and critical thinking) within the teaching intervention. This study analyzed the adoption of an explanatory sequential mixed approach using three surveys and focus group interviews. The research selected 150 undergraduate students from eight different majors at a selected University by using stratified sampling. Subsequently, follow-up interviews were carried out with 10 students from the similar sample. Quantitative data analysis was conducted using SPSS, employing exploratory factor analysis, descriptive analysis, and multiple linear regression analysis. Thematic analysis was used to categorize, assess, and explain the feedback from focus group members.
  • Publication
    The Effects Of Mobile Augmented Reality (Mar) Learning System In Design History Class On Performance, Cognitive Load And Motivation Among College Students
    (2024-09)
    Zhang, Jingru
    Design history serves as the cornerstone of art and design education, particularly for undergraduate students at Chinese universities specializing in art and design. Previous studies have demonstrated that incorporating immersive technology into design classes can yield positive outcomes. Therefore, this study aimed to assess the impact of learning design history through the Cognitive Theory of Multimedia Learning (CTML) within an augmented reality setting on students' academic performance, cognitive load, and motivation, based on gender differences. In this study, a 2 x 2 quasi-experimental factorial design was used. Both the multimedia electronic textbook in class (MuET) and the printed textbook in class (MART) are examples of the two classroom modes that were utilized as independent variables in the study of design history. The gender (male/female) was the moderator variable. The students' motivation, cognitive load, and performance were the dependent variables. 121 students from two distinct majors at a chosen university made up the study sample. To examine the gathered data, descriptive and inferential statistics were applied. The substantial differences in the students' academic performance, cognitive load, and motivation between the two groups were found using an ANOVA. The results of this research indicate that the utilization of MART has demonstrated superior outcomes in contrast to MuET with regard to students' academic performance. More to the point, CTML has also contributed to decreasing students' cognitive load and enhancing student motivation while utilizing the MAR learning system
  • Publication
    Developing A Model To Describe The Relationship Between The Factors Influencing Teachers’ Technostress While Teaching Online During A Crisis
    (2023-08)
    Zuheir N. G., Khlaif
    This study explores the factors influencing technostress experienced by teachers while using new technology in online teaching during the crisis in a mandatory teaching environment based on their lived experience through using Microsoft Teams (MS Teams). Moreover, this study tried to discover the relationships between these factors, how they influence technostress and the type of relationships with continuance intention to use MS Teams.
  • Publication
    The Effects Of Collaborative Knowledge Building And Analytics-Supported Reflective Assessment On Learners’ Interaction, Collaboration, Conceptual Understanding And Learning Approach
    (2024-01)
    Ghazal, Samar Mohammed Abdullah
    Premised on socio-constructivism, knowledge building and assessment theories, this study attempts to: (1) design a knowledge building environment, informed by knowledge building principles and analytics-supported reflective assessments, and evaluates its effects on learners’ conceptual understanding, approaches to learning, and conceptions of collaboration; (2) investigate the patterns of interaction in Knowledge Forum; (3) examine the role and process of reflective assessment in improving knowledge building; (4) characterize the dynamics of collaborative knowledge building, and (5) examine the role of interaction in Knowledge Forum (KF) on learners’ conceptual understanding. A mixed method (QUAN + QUAL) approach was adopted in this study involving 24 postgraduate students.
  • Publication
    The Effects Of Augmented Reality Application On Learners’ Perception And Technology Acceptance In Physical Exercise
    (2024-01)
    Ariffin, Ummie Haniffah
    Augmented reality is an emerging technology that has rapidly evolved and developed. It was widely used in educational sectors as additional materials for school curricula. It also had been recently used in the health and sports fields. In this study, a marker-based AR application for physical exercise was developed. Its content was focused on four muscle-strengthening activities: push-ups, abdominal crunches, side planks, and step onto chair. This study intended to study the learners’ perception toward physical exercise application and their acceptance towards the AR apps for physical exercise.