Publication:
The Effects Of Mobile Augmented Reality (Mar) Learning System In Design History Class On Performance, Cognitive Load And Motivation Among College Students

dc.contributor.authorZhang, Jingru
dc.date.accessioned2025-11-19T08:02:21Z
dc.date.available2025-11-19T08:02:21Z
dc.date.issued2024-09
dc.description.abstractDesign history serves as the cornerstone of art and design education, particularly for undergraduate students at Chinese universities specializing in art and design. Previous studies have demonstrated that incorporating immersive technology into design classes can yield positive outcomes. Therefore, this study aimed to assess the impact of learning design history through the Cognitive Theory of Multimedia Learning (CTML) within an augmented reality setting on students' academic performance, cognitive load, and motivation, based on gender differences. In this study, a 2 x 2 quasi-experimental factorial design was used. Both the multimedia electronic textbook in class (MuET) and the printed textbook in class (MART) are examples of the two classroom modes that were utilized as independent variables in the study of design history. The gender (male/female) was the moderator variable. The students' motivation, cognitive load, and performance were the dependent variables. 121 students from two distinct majors at a chosen university made up the study sample. To examine the gathered data, descriptive and inferential statistics were applied. The substantial differences in the students' academic performance, cognitive load, and motivation between the two groups were found using an ANOVA. The results of this research indicate that the utilization of MART has demonstrated superior outcomes in contrast to MuET with regard to students' academic performance. More to the point, CTML has also contributed to decreasing students' cognitive load and enhancing student motivation while utilizing the MAR learning system
dc.identifier.urihttps://erepo.usm.my/handle/123456789/23121
dc.language.isoen
dc.subjectThe Effects Of Mobile Augmented Reality (Mar) Learning System
dc.subjectDesign History Class On Performance
dc.subjectCognitive Load And Motivation Among College Students
dc.subjectAugmented Reality
dc.subjectZhang
dc.subjectJingru
dc.subjectPusat Teknologi Pengajaran & Multimedia
dc.titleThe Effects Of Mobile Augmented Reality (Mar) Learning System In Design History Class On Performance, Cognitive Load And Motivation Among College Students
dc.typeResource Types::text::thesis::doctoral thesis
dspace.entity.typePublication
oairecerif.author.affiliationUniversiti Sains Malaysia
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