Publication:
The Gamification Effect On Student Achievement, Intrinsic Motivation, Engagement, And Their Relations With Computational Thinking In A Scratch Programming Environment

dc.contributor.authorRakyan H, Alharbi Khalid
dc.date.accessioned2025-10-07T07:11:07Z
dc.date.available2025-10-07T07:11:07Z
dc.date.issued2023-11
dc.description.abstractThe current study investigated the effects of gamification elements such as badges, points, and leaderboards on student achievement, intrinsic motivation, and engagement in a scratch programming environment and its relationship with computational thinking.
dc.identifier.urihttps://erepo.usm.my/handle/123456789/22717
dc.language.isoen
dc.subjectComputational learning theory
dc.titleThe Gamification Effect On Student Achievement, Intrinsic Motivation, Engagement, And Their Relations With Computational Thinking In A Scratch Programming Environment
dc.typeResource Types::text::thesis::doctoral thesis
dspace.entity.typePublication
oairecerif.author.affiliationUniversiti Sains Malaysia
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